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Old Feb 21, 2007, 05:28 AM // 05:28   #1
Ascalonian Squire
 
Join Date: Jun 2005
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Default RA Interupter

Profession: R/Mez

Name: RA Interupter

Type: interupt,anti-meelee, intended for PvP

Attributes:
16 Expertise
11 Marksmanship
8 Wilderness Survival

6 Illusion Magic

Skills:
1. Power Return
2. Distracting Shot
3. Savage Shot
4. Throw Dirt
5. {Ineptitude} (Elite Illusion magic)
6. Troll Ungent
7. Whirling defense
8. Rez signet

Recommended gear: Whatever you feel works best for your style

Shortbow of [whatever you like]




Summary: This is a build I put together one night while drunk and urprising it has had some worthwhile success in RA by interupting and blinding enemies.

The interupt skills are self explanatory as are the blinding skills.

The reason I like to have power return in the mix is simply that it has a fast recharge and is much fast than an arrow.

I tried to switch it out for another skill but it was really the most viable due to energy restrictions and recharge on most other Mesmer skills.
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Old Feb 21, 2007, 04:36 PM // 16:36   #2
Wilds Pathfinder
 
Join Date: Aug 2006
Profession: R/
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i am far from being even a noob in regards of PVP ranger... but why use ineptitude? on a ranger primary that is.... because i love that mesmer elite...
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Old Feb 22, 2007, 12:04 AM // 00:04   #3
Forge Runner
 
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Join Date: Jul 2006
Profession: R/
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Why 16 expertise, it doesn't look you'' benefit from more then 13~14 expertise?
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Old Feb 22, 2007, 03:37 AM // 03:37   #4
Forge Runner
 
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Join Date: Nov 2005
Profession: R/
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I really think you should go back to the drawing board on your build. There's really no need to use a mesmer interupt when you have Ranger interupts available and investing in Illusion for the sole purpose of using a mesmer elite really isn't a good idea. Personally, I think a full mesmer could do the job of this build much better.
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